Help for Maemo Mind

Installation | Getting started | The objective | About

Maemo Mind has three difficulty levels from easy to more advanced and the playing time varies from 5 minutes to 30 minutes. The game is suitable for kids as well as for adults, and it can help you to improve your skills in locigal thinking.

Installation

These installation instructions apply only when you are performing the steps with the actual device.

  1. To begin the installation process, you need to download the correct version of Maemo Mind for your Internet Tablet version from Download.
  2. After selecting the correct file, you are asked question whether to Open, Save or Cancel the .deb file by the web browser.
  3. Select Open in the question dialog so that the installation begins straight after the download is completed.
  4. You have to select OK when the Application manager asks you to install the software.
  5. Next you need to accept Nokia's warning to continue.
  6. Finally, select menu location for the program icon.

Getting started

The menu entry for Maemo Mind is installed in Games or Extras by default, depending on your device. You recognize Maemo Mind from this program icon game icon. Once the startup screen is loaded, you can change the difficulty level.

To play the actual game, select Play. To pause an ongoing game and return to the startup screen, press the escape key.

To resume a paused game, select Continue. To exit the paused game and start a new one, select Restart.

The objective of the game

The objective of the game is to break a hidden code. The code consists of four colors which you need to figure out. The first try is usually just a good guess. Once you have put four colors into their positions, tap guess button. Now you get some feedback, pegs, about your guess. Pegs are inserted on the right side of the line in the small holes. You need to use the feedback to figure out the right combination of colors.

A black peg means that you have right color in the right position. However, it doesn't tell you which one of the colors it is. A white peg means that you have right color but it is in wrong position.

You can't put one color peg on the top of another. Therefore, if you placed a wrong color in some position and want to get rid of it, select the wrong color peg and tap the trash can.

About

Maemo Mind is hildonized and fits perfectly Nokia Internet Tablets. The game is programmed with C++. However, the Hildon UI part is done with C. Graphics is drawn to the screen using the Simple DirectMedia Layer. All the graphics in the game has been designed with the GIMP and with help of numerous tutorials found from the web.

Maemo Mind is freeware and the license can be found here. This sofware is linked with the Simple DirectMedia Layer (SDL, http://www.libsdl.org ) as a shared object. SDL is under GNU Lesser General Public License (LGPL) and license for LGPL can be found from /usr/share/maemomind/lgpl.txt after installation and from http://www.gnu.org/licenses/lgpl.txt.

Maemo Mind is designed and implemented by Riku Pelander. I'm currently studying at the Tampere University of Technology, Finland. If you have any feedback of the game, please fill in the contact form. To contact me straight, please send an e-mail to firstname.lastname@gmail.com.

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Copyright © 2007 - Riku Pelander